Saturday, 21 March 2009

Creating an Art Bible

Part of the brief for my Design 4 module is creating an Art Bible for all of the concepts and meshes in the team's mod: Bug Company.
An Art Bible for a game is a combination of a process of design, which shows the research and development of an idea and a concept art book, which shows the images created by the artists working on the project.
The first version of the Art Bible (presented to the module tutor last tuesday), was more along the lines of a process of design and had a word-count of 5000 words even though it wasn't even halfway to complete. The task for this week has been to revise the entire document, focusing on the images rather than the process. Below are two sample pages from the new document:



Not only has the content been updated but the overall layout has been drastically improved. These pages are taken from the research section for the characters and not only give example of images the art department researched, but also highlight the exact features that we looked at.

No comments:

Post a Comment